Add an entity (if needed) to the underlying storage

Namespace:  Cloudster
Assembly:  Cloudster.CoreLib (in Cloudster.CoreLib.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public void AddEntity(
	TEntity entity,
	bool isRealEntity
)
Visual Basic (Declaration)
Public Sub AddEntity ( _
	entity As TEntity, _
	isRealEntity As Boolean _
)
Visual C++
public:
virtual void AddEntity(
	TEntity entity, 
	bool isRealEntity
) sealed

Parameters

entity
Type: TEntity
Entity to add
isRealEntity
Type: System..::.Boolean
Specifies whether or not the entity is a real (from a user point of view) object

Implements

IDataAccessor<(Of <(TEntity>)>)..::.AddEntity(TEntity, Boolean)

Remarks

Noop here

See Also