Find whether an entity is real, noop here, always returns true

Namespace:  Cloudster
Assembly:  Cloudster.CoreLib (in Cloudster.CoreLib.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public bool EntityIsReal(
	Guid entityId
)
Visual Basic (Declaration)
Public Function EntityIsReal ( _
	entityId As Guid _
) As Boolean
Visual C++
public:
virtual bool EntityIsReal(
	Guid entityId
) sealed

Parameters

entityId
Type: System..::.Guid
Identifier of the entity to look at

Return Value

true

Implements

IDataAccessor<(Of <(TEntity>)>)..::.EntityIsReal(Guid)

Remarks

Noop here, always returns true

See Also