Deserializer.
Namespace:
CloudsterAssembly: Cloudster.CoreLib (in Cloudster.CoreLib.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public TEntity LoadEntityFromStream( Stream inputStream, Guid toLoad ) |
Visual Basic (Declaration) |
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Public Function LoadEntityFromStream ( _ inputStream As Stream, _ toLoad As Guid _ ) As TEntity |
Visual C++ |
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public: virtual TEntity LoadEntityFromStream( Stream^ inputStream, Guid toLoad ) sealed |
Parameters
- inputStream
- Type: System.IO..::.Stream
[Missing <param name="inputStream"/> documentation for "M:Cloudster.DefaultSerializer`1.LoadEntityFromStream(System.IO.Stream,System.Guid)"]
- toLoad
- Type: System..::.Guid
[Missing <param name="toLoad"/> documentation for "M:Cloudster.DefaultSerializer`1.LoadEntityFromStream(System.IO.Stream,System.Guid)"]
Return Value
[Missing <returns> documentation for "M:Cloudster.DefaultSerializer`1.LoadEntityFromStream(System.IO.Stream,System.Guid)"]
Implements
ISerializer<(Of <(TEntity>)>)..::.LoadEntityFromStream(Stream, Guid)Remarks
There is a small problem here : no constructor are called to build the entity.
If you use this serializer, please take care of that : this deserialization process
restores the structure without calling any constructor.